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console log of errors from android device

I'm getting this error only when I'm changing a subviewportContainer to be visible. The subviewport contains a simple 3D scene of dice that I am overlaying on top of my main 2D scene. It works fine on my desktop browser and my iOS phone browser. It's just my android phone browser that causes an error. Any ideas on how to fix this?

Also I'm using Godot 4.6

asked 7 hours ago

ryeguy00's user avatar

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