ARTICLE AD BOX
I would like to extract the volume of my elements visible in the scene I found that getItemGeometry returns a MeshData, but I don't understand how to extract the volume from that.
I know there is the OBF.VolumeMeasurement, but I understand it is a manual tool to measure with the 3d model I would like to extract the data automatically.
When I print the values of the meshdata I get this:
How can I transform this to m3 or any other unit?
