ARTICLE AD BOX
My object makes the sound on the right of screen regardless of iOS device landscape mode.
Sound comes from object while device at landscape mode which usb input at right.
But when the device is rotated other way around view also rotate as we know.
So our object is still on the right but sound comes from left this time.
Is there default solution or should we make some artificial location changes just
for sound according to landscape type.
We play our sound like this.
let controller = self.clock[0].anchor.playAudio(SoundManager.armTic) controller.gain = -15