Godot 3.6 read external files on android project

7 hours ago 3
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I'm using Godot 3.6 and I have an Android project that involves reading and writing text files, but I'm having trouble importing external files from "storage/xxx-xxx/books/texts" or reading from the phone's internal memory.

var file = File.new()

Additional information: I have already granted permissions such as Read and Write external devices in the export options.

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